Privacy Policy — Bones & Relics

Effective date: 25 October 2026
Developer: JBird Studios (Kyle Jansen)
App: Bones & Relics (com.jbirdstudios.bonesandrelics)
Contact: kb.jansen@gmail.com

The short version. You can play Bones & Relics on your own without giving us anything at all. If you play online — multiplayer, friends, or leaderboards — the game creates an anonymous account for your device and sends some information to our servers, including a handle and display name that other players can see. We never ask for your real name, email address or password. There is no advertising, and we never sell your data.

The account the game creates for you

The first time you go online, the game signs you in anonymously using Google Firebase Authentication. This creates a random account identifier for your device. It is not linked to your email address or your real identity, and there is no password.

If you choose to sign in with Google Play Games, your account is linked to your Play Games identity so it can be restored on a new device, and the game can sign you back in with it if its sign-in is ever lost. The game asks Google only for a sign-in token — never your email address or contacts.

Two consequences are worth knowing:

What stays on your device

If you never go online, that is where all of it stays.

What is sent when you play online

What other players can see

This is the part most people want to know, so it gets its own section. Any signed-in player can see:

Choose a handle and display name you are happy to be public. They are not private, and a handle is permanent once claimed.

Analytics and crash reporting

The game uses two Google Firebase services to help us find and fix problems:

Google acts as our data processor for all of the above. Data it handles is also governed by Google's privacy policy.

Reports when something goes wrong

The game keeps a technical log on your device of what it is doing: screens opened, moves sent and received, scores as your device worked them out, sign-in steps and error messages. For online matches it also keeps a separate log for each of your most recent matches (up to 12), so that a problem can still be looked into days later.

These logs stay on your device unless one of the following happens:

An automatic report is sent at most once for each problem. You can switch automatic reports off at any time in Settings → Help → Privacy & your data → Send automatic problem reports; a report you send yourself is not affected.

What a log contains: your anonymous account identifier, the display names and handles of the players in your matches, the moves and scores of those matches, your device model, Android version and app version, and the game's own technical messages. It does not contain anything you typed other than your display name and handle, and never your location, contacts, photos or anything outside the game.

What we use it for: only to find and fix faults — for example a match that will not finish, or scores that differ between players' devices. Reports are read by the developer and stored in our Google Firebase database; they are not public and other players cannot see them. Reports are deleted automatically 12 months after they are sent.

What we never collect

In-game currency and simulated gambling

Bones & Relics includes wagering of Tavern Coins, a fictional in-game currency, on multiplayer matches. This is simulated gambling. Tavern Coins have no real-world value, cannot be exchanged for money or for anything outside the game, and cannot be cashed out. No real-money gambling takes place in the game.

Coins that come with a purchase can never be wagered. Tavern Coins included in anything bought with real money (such as the Founder's Pack) can be spent only on cosmetic items in the Tavern Shop. Only coins earned by playing — in the Tavern Circuit and won in multiplayer matches — can be staked on a match. Your coin purse shows the two amounts separately.

Children

Because the game contains simulated gambling, it is not directed at children, and we do not knowingly collect information from anyone below the age required in their country to use it.

Deleting your account and your data

You can ask us to delete your account and the data associated with it at any time.

Deleting the app from your device removes everything stored locally, but does not by itself delete the online account — please use the request above if you want that removed as well.

How long we keep data

Account and profile data is kept for as long as your account exists. Reports and logs sent when something goes wrong are deleted automatically 12 months after they are sent. Analytics and crash data are retained according to Google Firebase's own retention periods. If you ask us to delete your account, see above.

Taking part in testing

If you join our testing programme through Google Play testing tracks or Firebase App Distribution, we hold the email address you gave us so we can send you builds. We use it only to distribute the game and to contact you about testing, we never use it for marketing, and we will remove it on request. Feedback you send us voluntarily is used solely to improve the game.

Your rights

Depending on where you live, you may have the right to access, correct or delete the personal information we hold about you, or to object to our processing of it. Write to kb.jansen@gmail.com and we will help.

Changes to this policy

If the game changes in a way that affects any of the above, we will update this policy and revise the effective date before that change reaches players.

Contact

Questions, requests, or anything here that looks wrong: kb.jansen@gmail.com